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Max Payne 2 : Max Payne 2 Modding : Hitman-Mod for MP2 (Finished!) |
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Xolair |
Posted 23rd Apr 2006 1:23pm |
L4Y Member Post 24 / 100
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Some new pics:


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walter93 |
Posted 23rd Apr 2006 6:27pm |
L4Y Member Post 239 / 507
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are there going to be any new maps? |
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Xolair |
Posted 23rd Apr 2006 7:16pm |
L4Y Member Post 25 / 100
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Quoting walter93 | are there going to be any new maps? |
I guess not, unless I happen to find a mapper who'd be skilled enough
and could do the job quickly, then. 
EDIT: I've got some problems with the HUD. It's got a transparent black
box underneath it, like this:

And when you get damage, it gets even worse:

I've tried to save it into different .dds-formats, but nothing seems
to help. What's wrong?!! |
www.gamingmaxified.co.nr |
Modified Apr 23rd, 07:41pm by Xolair |
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Xolair |
Posted 27th Apr 2006 12:15pm |
L4Y Member Post 26 / 100
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Quoting Andy- | Looks great so far. I love how much detail you put into the ballers. By the way, who is the new skin for Mona supposed to be? |
She's not supposed to be anyone, just... Mona with a new skin .
Anyway, I'll use the original skin with some changes in the mod, many
people didn't like that new one so...
anyway, if somebody would help me with the HUD, I'd be pleased! |
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Equinox |
Posted 27th Apr 2006 12:19pm |
L4Y Member Post 384 / 468
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You are the god of organic modelling (especially since games are poly restricting), I really wish I could make a character model like that. Really nice job on the texture maps for the silverballers. Do they have an animation yet? |
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Modified Apr 27th, 12:20pm by Equinox |
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Xolair |
Posted 27th Apr 2006 3:16pm |
L4Y Member Post 27 / 100
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Oh sorry, I already got the HUD-problem solved, I just needed to save
it into a different .dds-format I hadn't noticed before.
But anyway, about those Ballers. I've lost them, and I probably won't
make new ones anymore, unless somebody's good enough modeller and
can make them work in MP2 for me. Otherwise... bye bye Ballers. |
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Modaaja91 |
Posted 27th Apr 2006 3:20pm |
Welcome! Post 5 / 10
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I think HardBallers is almost the coolest thing in the Hitman -series.. |
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Andersen |
Posted 28th Apr 2006 2:43am |
L4Y Member Post 13 / 3089
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Dont worry im helping Xolair out on the guns section
so the ballers are in again and if you seen the baller with a scope and silencer from the hitman blood money then its there to
just need to fix some crashes you have with it
so dont worry guys |
Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
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Xolair |
Posted 1st May 2006 2:58pm |
L4Y Member Post 28 / 100
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Yeah, the Ballers have made a return, thanks to Andersen . And,
I've added some new shaders to models, resulting in more 'advanced'
graphics-quality.

Good that Walther looks nice... |
www.gamingmaxified.co.nr |
Modified May 1st, 02:58pm by Xolair |
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xXLoGaNXx |
Posted 1st May 2006 4:18pm |  |
L4Y Member Post 85 / 150
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wow...that is an EXELLENT model...
is that a walther bullpup?
i remember that was the only weapon i ever used when i used to play Rogue Spear all the time
sweet |
...do not focus on the finger or you will miss ALL THAT HEAVENLY GLORY... |
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crimsonpig |
Posted 1st May 2006 8:43pm |
L4Y Member Post 45 / 237
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Wow happy to see hear that the ballers are back. Can I just say how massively cool the new hud looks - especialy the bullet time bar!
So here's my question: Are you going to make any changes from your original idea since EOS, such as bullet effects and the blood floor splatter? |
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HitmanX |
Posted 1st May 2006 10:46pm |
L4Y Member Post 26 / 29
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is hitman really gonna look like that, his face is fine but his torso looks like it was drawn on in paint. I'll try and do those lines on his shirt and tie later, and post them here, if you want them |
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JD_Method |
Posted 2nd May 2006 7:58pm |
L4Y Member Post 48 / 142
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I have the menu music from Hitman 2 (with help from my little friend called Record Smart). By the way this mod looks awesome. Can't wait for it to be released. The lines on the shirt and tie look a bit thick but apart from that... brilliant. Can't wait for Blood Money to come out either. I'll need to go down the shops and pick up the PS2 demo. |
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JimmyCognitti |
Posted 3rd May 2006 4:16am |  |
L4Y Member Post 128 / 400
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Quoting Xolair | Quoting walter93 | are there going to be any new maps? |
I guess not, unless I happen to find a mapper who'd be skilled enough
and could do the job quickly, then. 
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You don't HAVE TO add any new maps. I mean, this is a great "weapon mod" with no new maps, that's it.
Playing MP2 original levels with a new player model (as well as new weapon models) is enough to make a pretty good mod.
Anyways, walt93 could make a couple of basic maps 4U
EDIT: you can also add existing DMW maps to your Hitman mod.
I found the second version of Murder Burger (first version is hosted here), its name is (obviously) "MurderBurger Inc. 2nd Edition DMW", check it out:
http://members.atlasf1.com/dsilence/DS_MP2_MurderBurger_2nd.zip
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Hey, catch me later, I'll buy you a beer. |
Modified May 3rd, 04:26am by JimmyCognitti |
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Xolair |
Posted 4th May 2006 4:04pm |
L4Y Member Post 30 / 100
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An update once in a while. I've changed some stuff in the mod, the shootdodge-speeds and BT for example. And of course, the new 47-skin
made by Jami3 and Andersen.



And... thnx to everybody involved in this thread and with the mod so far. |
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