HitPerson |
Posted 6th Apr 2006 10:04pm |
L4Y Member Post 161 / 379
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http://archpedi.ama-assn.org/cgi/content/full/160/4/402
This is pretty interesting from what i've seen (I admit I didn't read it all):
From the article (under Table 3):
"We observed 6011 character deaths from violence in approximately 42 hours of game play, occurring at an average rate of 145 character deaths per hour (range, 0-1142)."
That's a fair amount of mayhem to be caused, I guess after so many years of playing violent games, I just quit counting. That makes me even more appreciative of games that keep count of who/what I kill (especially when they break it down into categories).
I also like the conclusion they come to (from the article):
"Parents and physicians should recognize that popular M-rated video games contain a wide range of content and may expose children and adolescents to messages that may negatively influence their perceptions, attitudes, and behaviors."
Really, so young kids shouldn't play M-rated games because they may contain MATURE CONTENT, shocking indeed.
opinions/comments are appreciated |