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Dalte89   Posted 12th May 2006 12:31am
L4Y Member
Post 27 / 339

well...i have been thinking of a way to get this happening, which im pretty sure would work. Havent tryed it yet but maybe in future versions, but i can possibly get decal like effects to occur for sure
<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    
Hitman2032   Posted 12th May 2006 2:16am
L4Y Member
Post 9 / 14

Haha, if you could it would make it probobly the most revolutionary mod ever. Body decals has been needed ever since the 1st max payne, but take your time and figure out how to work on it, maybe in a few versons down the line you can throw it in there
   
trix   Posted 12th May 2006 2:52pm
L4Y Member
Post 44 / 183

Quoting Dalte89
You know wahts really funny... i already have alot of the things you all just mentioned. One of my earlier unreleased versions of EOS actually had a katana in it, animations and all. Ima bring it back in version 1.5 or 2.0. Also, I was actually using Katana's animations as references during the katana moves animation creation process so they look good.

As a matter of fact i got a real lot a stuff never before seen in a mod that will come to you in 1.5 , i thought of a way to implement all the things from my older EOS into this one .

Oh and good news to people disliking the one-liners (though sad to me ): I have to remove the duke voices as the people from 3d Realms dont want me to use their production stuff in my mod. Oh well, i took them out and i forgot about them anyway. The mod alone should already hold your interest, well 1.5 and 2.0 definitely will MUAHAHAHAHAHAHA, MUAHAHAHAHAA, HAHAHAHAHA, MAHAHHAHAHAHA











MUAHAHAHAHA, HAHHAHAHAAHA, HHAHAHAA, BUAHAHAHAA... ahem

OOOOOOWEEEEEEEE, ima work on it RIGHT NOW!!!!
- well atleast after i finish watchin E3 vids from gamespot


I knew that...
MUHAAHHAHA MUHAHAHA MUHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!


But anyways, keep workin, get your animations and your new weapons in there, cos I KNOW THEY'RE THERE!
Guess we all just have to rot our brains with E3 footage until you release it.
I can wait...at least until I've seen everything from E3
Elements Of Style Fan    
walter93   Posted 12th May 2006 11:02pm
L4Y Member
Post 281 / 507

lol, cant for the next version, except i guess im going to have to add in the lobby level myself to the next one. btw some of the e3 stuff looks ill, Gears of war comes to mind.
   
Dalte89   Posted 15th May 2006 1:14am
L4Y Member
Post 28 / 339

wat command line are u using to run mp2

are u using -developerkeys

if so use -developer
because developerkeys can keep slowing down the game
<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    
JD_Method   Posted 15th May 2006 3:52pm
L4Y Member
Post 52 / 142

That happens to me aswell. Damn He-Shes
   



daudnatania   Posted 15th May 2006 7:14pm
L4Y Member
Post 110 / 247

Quoting Sugar Pill
Would it be possible to implement in your next update some "cleric guns" [With GunKata activated] for Max & Mona? From HOM of course? :3

Hehehe...better use the Ultraviolet style. It is way more cool than HoM style. Although the film is not good, we can still consider the gunkata.
   
Andersen   Posted 15th May 2006 7:22pm
L4Y Member
Post 16 / 3089

Dalte - how about you edit one of the characters into tequila from hard boiled? better take the one from Stranglehold would fit totally in the mod
C01_Cleeaner_E is a perfect model for it you would jsut have to edit the gloves and head a bit
i would think that would be soooo cool
like making the shootdodge where he slides on his knees sweeeet
hope you will think about it that would make my day and dream come true since know one has ever thought about chow yun fat since mp1
and i could always do some skinning for you:d
Your the man dalte
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 Modified May 15th, 07:24pm by Andersen
Andersen   Posted 15th May 2006 8:28pm
L4Y Member
Post 17 / 3089

Actually the gunkata is pretty much the same just way faster and not as robotic its not near as good as en EQ but its pretty good
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
JD_Method   Posted 15th May 2006 9:16pm
L4Y Member
Post 54 / 142

For EOS 2 a decent forward flip animation would be good. Like the Kenneth Yeung (or however it's spelt) forward flip. The MP2 Kung Fu forward flip kind of sucked. Wall running would also be cool.
   Modified May 15th, 09:16pm by JD_Method
cake21   Posted 16th May 2006 10:24am
Welcome!
Post 1 / 1

Any idea when the next version will be released?
   
Ghasp   Posted 16th May 2006 4:52pm
L4Y Member
Post 10 / 33

Hmm, i got a few suggestions for the mod: Keep the orginal Max Payne skin, it looks cooler, and it got no ugly bugs...

I have more but can't remember them at the moment, i'll get back at ya...

Cheers Ghasp
Download My Enemy KungFu 1.5 Mod!
Enemy KungFu 1.5  
 
Andersen   Posted 16th May 2006 7:52pm
L4Y Member
Post 18 / 3089

just delete the subtitles.txt
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
Andersen   Posted 16th May 2006 8:43pm
L4Y Member
Post 19 / 3089

uhmm yes?
next time read through the thread the sollution to all problems in here
and you can just download the bug fix then you wont have to open your mod file
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
xXLoGaNXx   Posted 16th May 2006 8:52pm
L4Y Member
Post 100 / 150

i've attempted every bugfix suggested, and it never once even got to the menu screen...it just keeps error-ing out...and it's not like "out of video memory" or something like that...it just stops...crashes to windows...and says..."maxpayne2.exe encountered problems and had to be terminated"...

this is the only mod it ever does this for...



it makes me sad
...do not focus on the finger or you will miss ALL THAT HEAVENLY GLORY...    
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