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Genius_boy001   Posted 31st May 2006 9:21pm
L4Y Member
Post 79 / 237

A small taste of the gameplay in Max payne Inverted.

http://www.megaupload.com/?d=47TO58G2



Special Thanks goes to Jokke_r for letting me use his Lobby map.
And Thanks also to HR93 For offering to make the movie, but I decided just to make a gameplay movie.

I already submitted this to L4y but I decided to make this thread for comments and questions.

The Menus, sounds and camera angles weren't put in.
Time Will Tell

Max payne Inverted Progress: BETA OUT, go play!  
 Modified May 31st, 09:58pm by Genius_boy001
Genius_boy001   Posted 1st Jun 2006 1:30am
L4Y Member
Post 80 / 237

Quoting SomeoneIKnow
I could have sword that I sow the Max Payne 2 mod Inverted in this site...
http://maxpayne2.levels4you.com/downloads.l4y?review=14150&cat=154
Unless you are reffering to a version 2 maybe?
Anywho... I did not watch the video yet.



That was the Tweak Inverted, this one is the TC Inverted, both made by me.
Time Will Tell

Max payne Inverted Progress: BETA OUT, go play!  
 
MAXPAYNE4664   Posted 1st Jun 2006 1:53am
L4Y Member
Post 556 / 1251

Just saw the vid...

Im not sure if it was my computer, but that vid was laggy...

Anyways I'm confused about one thing. What's with the red and blue bullettime colors? I saw you enable bullet-time and the screen would change to blue or red.

Looks like an improvement to that alpha mod I played

Keep up the good work
60% of the time, it works every time - Brian Fantana    
Genius_boy001   Posted 1st Jun 2006 1:55am
L4Y Member
Post 81 / 237

The blue is for fast mo and the red is for slow mo.
Time Will Tell

Max payne Inverted Progress: BETA OUT, go play!  
 
Genius_boy001   Posted 2nd Jun 2006 1:43am
L4Y Member
Post 82 / 237

Quoting sarge_jj
nice work man



Thanks, too bad HR93 gave me a one!!! on the submission.
Time Will Tell

Max payne Inverted Progress: BETA OUT, go play!  
 
walter93   Posted 2nd Jun 2006 8:33pm
L4Y Member
Post 315 / 507

i think HR93 was rating it as a machinima (im not sure if thats how u spell it).
   
Genius_boy001   Posted 3rd Jun 2006 9:25pm
L4Y Member
Post 83 / 237

Quoting HR93
Yo here iam. Its ok Geni-Boy. I told you, it was your decision. First you wanted a theatrical trailer but then you changed your mind. no problemo for me. so dont think im kinda mad at you for making a Non-Theatrical trailer.

Regards, HR93


Did you get my other email, I decided to do theactrical later.

@SomeneIknow
Well, Here's alittle leak. The game mod starts out with Mona dead, and Max tottaly bewildered about the happenings of yesterday and why Vlad is alive and well. The story starts to unfold at about the second level. (There's 3)
Time Will Tell

Max payne Inverted Progress: BETA OUT, go play!  
 Modified Jun 3rd, 09:25pm by Genius_boy001



walter93   Posted 23rd Jun 2006 5:28pm
L4Y Member
Post 357 / 507

the thing about voice overs is they are always (AND I MEAN ALWAYS) not so great. i mean the best voice overs ive seen are in 7th serpent and lets be honest, even they are a little far from exemplarly. but i dont kno, i mean the voice overs in mp2 are cool but other than that voice overs tend to drive down a mod
   



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