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  Max Payne 2 : Max Payne 2 Modding : Elements Of Style Version 1.5 Released [Forum Rules]  
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Bloodshot238   Posted 3rd Sep 2006 2:00am
L4Y Member
Post 11 / 11

Is there going to be a patch for the shells issue? All my gun shells fall upright. It's really anoying :\.
DON'T PANIC    
Dalte89   Posted 3rd Sep 2006 2:07am
L4Y Member
Post 88 / 339

funny u say that bloodshot, i am actually workin on that right now
<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    
Dalte89   Posted 3rd Sep 2006 11:57pm
L4Y Member
Post 89 / 339

Well, I just finished adding the grenade launcher.
Works perfectly, all that is left is HUD for it.

Also right now it ricochets and when it hits a character it actually knocks then onto the ground then explodes.

I was thinking, should this grenade explode on contact or should it be able to ricochet and explode in 1 second?

Not sure yet
<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    
Genius_boy001   Posted 4th Sep 2006 12:00am
L4Y Member
Post 150 / 237

Omg It's dalte I haven't talked to you in...AGES!
Time Will Tell

Max payne Inverted Progress: BETA OUT, go play!  
 
Dalte89   Posted 4th Sep 2006 12:10am
L4Y Member
Post 90 / 339

HELLO!!!!!
<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    
Genius_boy001   Posted 4th Sep 2006 12:14am
L4Y Member
Post 151 / 237

I havn't been on aim in awhile you got msn?
Time Will Tell

Max payne Inverted Progress: BETA OUT, go play!  
 



frankrizzo   Posted 4th Sep 2006 5:21am
L4Y Member
Post 27 / 155

Quoting Dalte89
Well, I just finished adding the grenade launcher.
Works perfectly, all that is left is HUD for it.

Also right now it ricochets and when it hits a character it actually knocks then onto the ground then explodes.

I was thinking, should this grenade explode on contact or should it be able to ricochet and explode in 1 second?

Not sure yet



I'd say it should explode on contact. More realistic that way.
"If we don't watch, we'll have nothing."    Modified Sep 4th, 06:39am by frankrizzo
Dalte89   Posted 8th Sep 2006 2:29am
L4Y Member
Post 92 / 339

SHELLS FIXED!!!



Oh yeah, now the grenade launcher explodes on contact. Much more appealing that way
<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    
frankrizzo   Posted 8th Sep 2006 2:33am
L4Y Member
Post 37 / 155

Yay!
"If we don't watch, we'll have nothing."    
Dalte89   Posted 8th Sep 2006 2:35am
L4Y Member
Post 93 / 339

HOORAY!!! ...
<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    
frankrizzo   Posted 8th Sep 2006 2:44am
L4Y Member
Post 38 / 155

So, what else can we expect from the upcoming 2.0, Dalte?
"If we don't watch, we'll have nothing."    
Dalte89   Posted 8th Sep 2006 3:21am
L4Y Member
Post 94 / 339

Stuuuuuffffff

Don't worry I will reveal some more information and stuff soon
<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    
smokey45   Posted 8th Sep 2006 5:42am
L4Y Member
Post 43 / 89

SWEETTTTT!!!!!
   
walter93   Posted 8th Sep 2006 10:34pm
L4Y Member
Post 424 / 507

i think that AI in this mod might be a little f-ed. i never noticed anything before, but i think that AI is less accurate (possibly because of the recoil). It only really seems to be evident in levels with lots of object around, in the open levels it doesnt seem to be the case.
   
Dalte89   Posted 9th Sep 2006 6:13am
L4Y Member
Post 95 / 339

yea, i actually did think of putting anacondas, i might not make them dual though. But we will see in due time.

EDIT!!!:

JUST ANOTHA MINOR EFFECT UPDATE (NOTHING TOO SPECIAL)
I just perfected my effect of glowing and/or full bright shells.
Its a completely new metallic shiny looking texture, and a new PFX. Also the PFX is set to a 1 particle FX limit. So it wont lag at all

Take a Looksy, it look so much better now!!!:



<><><><><><>Play my ELEMENTS OF STYLE or I will obliderate you <><><><><><>    Modified Sep 9th, 09:42pm by Dalte89
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