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Bigblack40   Posted 8th Jan 2007 7:19am
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Post 328 / 1150

Hey all it has been awhile scince ive been on Levels4you because my Computer Needs to be fixd but ill be using my PSP to check stuff
any ways i was making some Chrome Textures and i was wondering if RedFaction is able to Reflect the world around it example, A Tin can with texture that can reflect/ Mirror whats around it and if you are able to do reflections on Textures does it include Weapons or just the map.
Thanks a bunch if you'r able to find out
   
Ninja~   Posted 8th Jan 2007 9:42am
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Post 386 / 644

The mirrors work for the server in MP too.. but not for clients.
   
goober   Posted 8th Jan 2007 10:20am
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No they dont, those paticular events do not work in multi
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Ninja~   Posted 8th Jan 2007 11:58am
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Like I said, It does work in Multi but just not for clients.
   
goober   Posted 8th Jan 2007 6:43pm
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Oh WOW! Thats something new to me
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KERPAL   Posted 9th Jan 2007 7:00am
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I knew you could use them, just never tried. But that's cool that you can use them in multi.
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Schuy01   Posted 9th Jan 2007 4:36pm
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Post 242 / 245



Its possessed!

Is there a way to mirror or flip the texture horizontally?
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goober   Posted 9th Jan 2007 6:35pm
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Post 4418 / 265

Yea, press the "Flip Y" button in texture mode.
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Assaultman67    Posted 9th Jan 2007 7:36pm
Post 1898 / 4376
if it works for the server only what difference does it make to have a mirror in multi player or not

i thought that the mirrors was made with camera systems ... i didn't think it was a texture ...
   
Assman15    Posted 9th Jan 2007 7:50pm
Post 253 / 2085
They are made with a camera, the mirror is just backwards, as in flipped the wrong way.
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KERPAL   Posted 10th Jan 2007 4:26am
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You can thank the makers of red faction for that.
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RED-FROG   Posted 10th Jan 2007 6:17am
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Post 1379 / 5258

It is possible to create new clutter objects that use the camera texture. For example bigger mirrors, with higher resolution (but the larger the texture, the slower the game )
I think its not possible to use the texture on brushes because you can't link the camera event to it.

Hey somebody could create a map 'Hall of Mirrors', where the characters in the mirrors get stretched and such.
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Ninja~   Posted 10th Jan 2007 8:02am
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Post 390 / 644

Quoting REDFROG
Hey somebody could create a map 'Hall of Mirrors', where the characters in the mirrors get stretched and such.


I get the 'Hall of Mirrors' effect sometimes when I put 2 portals in the same room.
   
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