Hey all it has been awhile scince ive been on Levels4you because my Computer Needs to be fixd but ill be using my PSP to check stuff
any ways i was making some Chrome Textures and i was wondering if RedFaction is able to Reflect the world around it example, A Tin can with texture that can reflect/ Mirror whats around it and if you are able to do reflections on Textures does it include Weapons or just the map.
Thanks a bunch if you'r able to find out
Ninja~
Posted 8th Jan 2007 9:42am
L4Y Member Post 386 / 644
The mirrors work for the server in MP too.. but not for clients.
goober
Posted 8th Jan 2007 10:20am
L4Y Member Post 4408 / 265
No they dont, those paticular events do not work in multi
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
It is possible to create new clutter objects that use the camera texture. For example bigger mirrors, with higher resolution (but the larger the texture, the slower the game )
I think its not possible to use the texture on brushes because you can't link the camera event to it.
Hey somebody could create a map 'Hall of Mirrors', where the characters in the mirrors get stretched and such.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤
Ninja~
Posted 10th Jan 2007 8:02am
L4Y Member Post 390 / 644
Quoting REDFROG
Hey somebody could create a map 'Hall of Mirrors', where the characters in the mirrors get stretched and such.
I get the 'Hall of Mirrors' effect sometimes when I put 2 portals in the same room.