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goober |
Posted 17th Dec 2007 12:54pm |  |
L4Y Member Post 6410 / 265
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Well... I was taking a look at some stuff last night and I thought some of you might enjoy this... Check it out Here and tell me what you think |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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Ghostkid |
Posted 17th Dec 2007 1:06pm |  |
Invisible Kid L4Y Member Post 1342 / 2212
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Except for a minor change in lightning i dont see anything different. we should get the FEAR AI in RF. Best AI ever seen imo |
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1 |
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Predalienator_ |
Posted 17th Dec 2007 1:25pm |
L4Y Member Post 1325 / 1532
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PS2 has cool shadows

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goober |
Posted 17th Dec 2007 1:28pm |  |
L4Y Member Post 6412 / 265
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LightStrike - When i was playing through the multiplayer maps from the Ps2 with friends... I could light the entities on fire with the flamethrower. Of course they couldnt see it, but i saw them light on fire. When i was playing through technochunk's maps, the AI was PERFECT. I literially thought i had 15 people in my server. The only thing that gave them away was the occasional "Your dead miner!" 
Nick mentioned something about the entities doing rolls and dodging your fire on the ps2 maps. I'm about to go play through alot of the ps2 campaign... ill take some more shots later 
PS. Also, the AI has more health and armor |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
Modified Dec 17th, 01:34pm by goober |
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Predalienator_ |
Posted 17th Dec 2007 2:35pm |
L4Y Member Post 1326 / 1532
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There,s a video at google video that shows masako doing an evasive roll once. |
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RED-FROG |
Posted 17th Dec 2007 6:54pm |  |
L4Y Resident Post 2286 / 5258
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In the PC version they (elite) can do "dodge rolls". |
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤ |
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goober |
Posted 17th Dec 2007 7:00pm |  |
L4Y Member Post 6417 / 265
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Yes, but only the elites. |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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Predalienator_ |
Posted 18th Dec 2007 7:14am |
L4Y Member Post 1330 / 1532
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I have made Ai shoot remote charges,sadly they cant detonate em so RF reached it,s max projectiles and i cant shoot anymore |
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goober |
Posted 19th Dec 2007 9:24pm |  |
L4Y Member Post 6428 / 265
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He's a different model. He has a different bone set |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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Ghostkid |
Posted 19th Dec 2007 10:03pm |  |
Invisible Kid L4Y Member Post 1359 / 2212
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Quoting LightStrike | Quoting Supernova2 | Just played around with it in RED. It works |
Yeah, it gave me a surprise, unexpected yet fun.
Quoting Predalienator_ | I have made Ai shoot remote charges,sadly they cant detonate em so RF reached it,s max projectiles and i cant shoot anymore |
On some rare occasions I have seen an Ai detonate a charge on the floor, although for the most part, they aren't very good shots at all. I could be mistaken, because there's a number of reasons why the charge may explode. Usually because another has detonated close by.
On the other hand, I notice how easily the remote charge can get caught within the crossfire of the attacking Ai when thrown within their direction, resulting in the remote charge exploding in mid-air. Mostly due to the enemy Ai using a automatic weapon. With all that said, it's a surprise when your own remote charge explodes in your face when it has just be thrown! 
Something I wouldn't mind someone checking with the PS2 version is if the remote charges can be picked back up using the action button. Also if the ammo number goes up by a 2 instead of 1 when they do so, because I've noticed this is the case when picking up thrown charges in the PC Single Player. |
You can pickup thrown Charges ?!?! |
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1 |
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Assman15  |
Posted 19th Dec 2007 10:32pm |  |
Post 952 / 2085
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I don't ever remember being able to pick them up. Then again, I don't ever remember trying to pick them up either. If you truly do get two charges from picking on up then thats another exploitable bug Pure should attempt to fix, if possible. |
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goober |
Posted 22nd Dec 2007 9:41pm |  |
L4Y Member Post 6442 / 265
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Quoting Seprest | so how do I do it lol?
Oh yea, in the multi levels, bot's don't pick up weapons,and all start with the same kind of weapon. They also sometimes kill each other if you leave them alone of some levels(they definetly shoot each other) but no on others! |
Seprest - This is more than simply putting entities in MP maps, they don't work the same way.
You don't spawn bots... It's a little insecure at the moment. If anything which is safely useable comes out of this, It'll be released. |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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goober |
Posted 23rd Dec 2007 1:34am |  |
L4Y Member Post 6444 / 265
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Nah, no such luck. The ps2 doesnt have an executable as such that we can run at the current time.
However, we have been spending most of tonight searching through everything imaginable. If anything interesting comes up (which it sort of already has) news shall be posted on our site |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
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