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UT2004 Features
Posted Jan 30th, 10:21am by Equinox
Modified Jan 30th, 03:42pm by DG
Heres a list of the features in the upcoming game UT2004.

The demo should be out within two weeks and will include 1 BR, 1 Assault, 1 Onslaught, 1 medium sized DM/TDM map, and 1 CTF map. No mutators.

- New map mentions: BR-BridgeofFate, CTF-FaceClassic, CTF-January, DM-Goliath, CTF(?)-GrassyKnoll, several maps from Unreal Championship.
- Instagib will be disabled in Assault and Onslaught.
- Classic UT mutator will include the ability to load 6 rockets in your Rocket Launcher.
- Boost jumping has been altered. Upward momentum will no longer continue when wall-jumping and will, instead, level-off. This is configurable via mutator.
- The Community Menu will contain links to select mods, maps, and contains the UTV and Demo Rec menus.
- Existing UT2003 maps will receive minor bug fixes only.
- Deaths are now a combination of Ragdoll (Karma) and extreme gibbage!
- Assault includes a warmup mode.
- Enemy pain sounds are more "in your face".- Skins stand out more against backgrounds.
- Respawn system improved.
- Shields/Armor work exactly like Unreal Tournament.
- Map Voting System, including match setup option for clans.

News Source = Beyond Unreal
Ancient Mapper   Posted 30th Jan 2004 2:23pm
L4Y Member
Post 0 / 63

Yeeeehaaa finaly there going to release the demo man how long has it been to wait not just for the game but the demo too. i like the look of Onslaught and Assault mods they rock. well at last there some good news about the release.
Maps DM-AncientRuins and DM-Allangles.    
DG    Posted 30th Jan 2004 3:43pm
Post 0 / 700
Altered your layout somewhat, Equinox.

Your version was taking up space and difficult to read..
Alive and kicking    
Equinox   Posted 30th Jan 2004 9:16pm
L4Y Member
Post 0 / 468

Thanks DG .
   



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