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Painkiller Hands On Preview
Posted Feb 2nd, 08:39pm by Foe
Another excellent look at the upcoming game Painkillers. HardwareHelix.com has posted a hands on preview of Painkillers.
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Painkiller uses the proprietary PAIN engine, developed by People Can Fly. This is some seriously impressive technology, which seems to be able to render extremely detailed environments and characters at a blisteringly fast framerate.
Read the rest here. Look for Painkiller April 12th on PC.
Enjoy!
DemonHunter   Posted 2nd Feb 2004 10:33pm
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The game looks great, Only problem I can see is the gameplay reminds me of Serious Sam. To stiff.

Hope its a little more fluid in actual play.
advocatus diaboli    
Ancient Mapper   Posted 2nd Feb 2004 10:33pm
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That boss with that big hammer that smashes every think in its path with the lightening behind him looks deadly. Well you have a gun that will own him. Great pics soo much soo i wont it know.

Looks alot like a doom style game too me and Hexen.
Maps DM-AncientRuins and DM-Allangles.    Modified Feb 2nd, 10:36pm by Ancient Mapper
 Foe   Posted 2nd Feb 2004 11:24pm
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Obviously DemonHunter you only skimmed the preview. If you had read it or any of the others on the game you would know this:
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Immediate parallels will be made with recent games like Serious Sam, and the mentality behind both is more or less identical; kill all the baddies in one area, move on, repeat ad nauseam. However, unlike Serious Sam, (which was a fun game in its own completely mindless way,) Painkiller manages to create a stunning sense of atmosphere with its beautifully rich architecture and character design. In fact, gameplay in Painkiller seems more closely related to a classic like Doom than it does any recent game. Parts of it are downright spooky.


Built on the Havoc 2 technology, like Max Payne 2 it is anything but stiff.
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.....Coupled with Havok 2 physics, Painkiller manages to create a very believable game world.

This game is going to surprise a lot of people..
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The Polish programmers over at People Can Fly deserve serious credit for this project. Saying that Painkiller could be the “Sleeper Hit of the Year” would be doing it a disservice.

The demo comes out in 1 week!Can't wait!
B"H    
DemonHunter   Posted 2nd Feb 2004 11:29pm
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I wasn't talking about the Storyline or the enemies.
I was talking about the way the character moves. Thats what reminds me of Serious Sam.

The game looks amazing otherwise.
advocatus diaboli    
 Foe   Posted 2nd Feb 2004 11:39pm
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DemonHunter
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I wasn't talking about the Storyline or the enemies.
I was talking about the way the character moves. Thats what reminds me of Serious Sam.

So am I and so is the preview. The Havoc 2 movements by design and definition are not "stiff", as you say. The comparison to Serious Sam refers to the characters. Read the preview, or any of the reviews and you will see what I mean.
B"H    
DemonHunter   Posted 3rd Feb 2004 5:38am
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I'm not going by the reviews or the previews.
I am simply going by what I have seen in the videos.
you don't have to get so defensive about it
advocatus diaboli    



 Foe   Posted 3rd Feb 2004 5:58am
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Demonhunter
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you don't have to get so defensive about it
Think you need to learn the difference between discussion and defensiveness.

B"H    
McBainv1   Posted 3rd Feb 2004 4:33pm
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System specs needed
Desperately in need of an upgrade!
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 Foe   Posted 3rd Feb 2004 6:37pm
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OS: Windows 98ME2000XP

CPU: 1 GHz Intel Pentium III or AMD Athlon processor

RAM: 256 MB

CD-ROM or DVD-ROM speed: 4x

Hard Drive space: 1.2 GB available

Video: 32 MB Direct 3D compatible video card

Sound: DirectX 8.1b or better compatible sound card

Input: keyboard and mouse
B"H    
McBainv1   Posted 4th Feb 2004 11:58am
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Foe comes up with the goodies again

Looks like I might stand a chance at playing this one, unless it has to run in 32-bit colour like that bug-ridden bugger of a game XIII
Desperately in need of an upgrade!
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 Foe   Posted 4th Feb 2004 12:13pm
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McB
I will test it for you, and let you know if it is worth having That way you won't waste your money like I did with XIII.
B"H    
McBainv1   Posted 4th Feb 2004 1:03pm
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Outstanding idea

Yeah, I got japped by XIII as well - lashed out some loot on it, and then found it was destined to stay on my shelf as a curio
Desperately in need of an upgrade!
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 Foe   Posted 5th Feb 2004 12:06pm
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Here is another Painkiller hands on preview, Painkiller Preview. This one gets to some of the brass tacks of what to expect. Very straight forward.
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Conclusion
So what does all this come down to? The game is highly anticipated by many. But I suspect those who will enjoy it the most are the ones who know the game is all about running and gunning in a beautiful game engine. If you start to expect a full blown storyline with Painkiller, you may be disappointed. Painkiller truly is for the first person shooter fanatic who is looking for a good time killing monsters that dare move on your screen. I estimate that Painkiller will score in the high 80s in the review rankings, but should score even higher in the heart of any person who calls themselves a first person shooter lover.
Reminds me of a couple of my favs in that description. Looking forward to the demo next week.
B"H    
 Foe   Posted 5th Feb 2004 11:29pm
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HomelanFed.com has posted bunches of new screenshots. Check them out


B"H    Modified Feb 5th, 11:30pm by Foe



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