|
|
|
Mark Rein announced some info about Microsoft being UC2's publisher.
Quote | The fact that we chose to do an Xbox exclusive game for Microsoft does NOT IN ANY WAY indicate that we are "leaving" Atari. It simply indicates that this particular game will be published by Microsoft. This game is designed 100% from the ground up exclusively for Xbox and takes advantage of the platform like no other game we've seen. It does not share content with any other game in the way that the original UC and last year's UT shared content and it doesn't compete directly against the latest Unreal Tournament game. So naturally with the game being the ultimate exclusive Xbox title it made sense to publish this title with the company that knows Xbox the best - Microsoft.
Now that Epic has two complete development teams it is possible for us to develop multiple Epic-quality games simultaneously in-house and give each one the love and attention it requires. The people who have been playing UC2 this week on the press tour and buying Unreal Tournament 2004 seem to agree with us that this strategy is working. I expect that the developers who come to our booth at GDC next week will also see the payoff on the technology side. |
Hmmm. |
|
|
|
|
|