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Halloween4   Posted 16th Jun 2009 1:35pm
L4Y Member
Post 53 / 55

Hi all,

Before I begin, I know this is a Max Payne 1 question but it will probably be relivant to Max Payne 2 also as MP1 & MP2 has a very simular engine, & most modders working on MP2 probably came mnoved from MP1 anyway.

With that in mind, I I was wondering if anyone knows what the Fogging Properties in the levels.txt for Max Payne 1 are used for, & how you would use them.

They look something like this:

Fogging          = TRUE;
FogColor          = ( 24, 24, 24 );
FogStart          = 5.0;
FogEnd          = 100.0;


I always thought that these settings had something to do with adjusting the distance at what you could see the edges of a map , i.e you could adjust these settings so that you could hide the edges of a map at shorter distances by Fogging the view.

However, when I adjust these Properties i can see no difference.

I'd be greatfull for any clues any one ?.......Cheers.
All the Best: Halloween4    



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