Halloween4 |
Posted 16th Jun 2009 1:35pm |
L4Y Member Post 53 / 55
 |
Hi all,
Before I begin, I know this is a Max Payne 1 question but it will probably be relivant to Max Payne 2 also as MP1 & MP2 has a very simular engine, & most modders working on MP2 probably came mnoved from MP1 anyway.
With that in mind, I I was wondering if anyone knows what the Fogging Properties in the levels.txt for Max Payne 1 are used for, & how you would use them.
They look something like this:
Fogging = TRUE;
FogColor = ( 24, 24, 24 );
FogStart = 5.0;
FogEnd = 100.0;
I always thought that these settings had something to do with adjusting the distance at what you could see the edges of a map , i.e you could adjust these settings so that you could hide the edges of a map at shorter distances by Fogging the view.
However, when I adjust these Properties i can see no difference.
I'd be greatfull for any clues any one ?.......Cheers. |