Hi there, I just wanted to ask You people how can I fix the hair?Just look at this and you'll see what I mean:
eduardivinski
Posted 1st Aug 2009 10:52am
L4Y Member Post 30 / 93
Ehm, I don't quite understand.
You mean the textures?
eduardivinski
Posted 1st Aug 2009 2:25pm
L4Y Member Post 31 / 93
Ok now, how can I assign that dds texture to the head?Cause when I choose the dds I press ASSIGN and tru to save , it says something about verticles and joint....
Andrew
U can export models fine with 1.8.4.. thats what i use, dont know why evolversays otherwise,
When u export a mp2 character select KF2 Format, and select meshes. when u export it, it creates the model kf2 and the skin and rigging skd.
The other way is to be saving it as a mp1 model. thats why it wont work in mp2
I want to ask how to rig models, what is it,cause I have no idea how to do that. Can someone at least in few steps tell me how it is done in Milkshape? Cause I really want to learn how to do this.
Andersen
Posted 4th Aug 2009 5:18am
L4Y Member Post 1330 / 3089
First of all? can u add new weapon models to the game from counter strike?
Scroll down to Importing Weapons from Counterstrike or other games
First of learn how to replace currenct weapon models with this tutorial.
when you have, ill tell you a few more steps
As its basicly close to this
Ok, I don't understand one step:
create one single joint at the center of the gun(or wherever the axis is) and assign all vertexes to that joint. If you don't the game won't accept it and I garauntee you'll get a 0 frames error.
HOW DO I CREATE THE JOINT AND AND ASSIGN THE vertexes?