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3DS Max Textures
Posted May 20th, 12:34am by
NoClanFrank
3DS Max Textures All Wrapped Up!
In this tutorial Rob_G discusses the basic procedures of applying UV mapping to a simple mesh. Then using that layout as a framework to create a texture and adjust the final positioning. For all you 3DS Max noobs, this tutorial is a must.
Simple Uvmapping and Texture creation Tutorial By RobG
News Source :
Trigger
ExoStatic
Posted 20th May 2005 3:04pm
L4Y Member
Post 0 / 875
Very detailed tutorial. I had problems with the "barcode" effect myself. Now I can sort it!! very big thanks Rob_G! Even though he prob wont see this
Back in RF... getting back into the swing of things!
SKA-Diesel
Posted 22nd May 2005 12:07pm
L4Y Member
Post 0 / 719
Good Tutorial for new max users.
Especially handy for game textures, which if done wrong can really spoil a good model.
NotRED-FROG
Posted 22nd May 2005 7:12pm
L4Y Member
Post 0 / 119
Very basic.
My HomEPagE (RedFaction)
Trigger
Posted 24th May 2005 5:42am
L4Y Member
Post 0 / 385
Great work Rob.
Quoting red-frog
Very basic.
I guess that's why it's called Simple.
If I ever get to where I am going, will I know when I am there?
Rob_G
Posted 25th May 2005 12:42pm
Welcome!
Post 0 / 4
Quoting ExoStatic
Very detailed tutorial. I had problems with the "barcode" effect myself. Now I can sort it!! very big thanks Rob_G! Even though he prob wont see this
That's where you're wrong
Quoting RED-FROG
Very basic
That's right, I'm still working on a more complex one.
However due to online gaming it's taking longer than expected
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