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3DS Max Textures
Posted May 20th, 12:34am by NoClanFrank
3DS Max Textures All Wrapped Up!

In this tutorial Rob_G discusses the basic procedures of applying UV mapping to a simple mesh. Then using that layout as a framework to create a texture and adjust the final positioning. For all you 3DS Max noobs, this tutorial is a must.

Simple Uvmapping and Texture creation Tutorial By RobG

News Source : Trigger
ExoStatic   Posted 20th May 2005 3:04pm
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Very detailed tutorial. I had problems with the "barcode" effect myself. Now I can sort it!! very big thanks Rob_G! Even though he prob wont see this
Back in RF... getting back into the swing of things!    
SKA-Diesel   Posted 22nd May 2005 12:07pm
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Good Tutorial for new max users.

Especially handy for game textures, which if done wrong can really spoil a good model.
   
NotRED-FROG   Posted 22nd May 2005 7:12pm
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Very basic.
My HomEPagE (RedFaction)    
Trigger   Posted 24th May 2005 5:42am
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Great work Rob.


Quoting red-frog
Very basic.

I guess that's why it's called Simple.
If I ever get to where I am going, will I know when I am there?    
Rob_G   Posted 25th May 2005 12:42pm
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Quoting ExoStatic
Very detailed tutorial. I had problems with the "barcode" effect myself. Now I can sort it!! very big thanks Rob_G! Even though he prob wont see this
That's where you're wrong

Quoting RED-FROG
Very basic
That's right, I'm still working on a more complex one.
However due to online gaming it's taking longer than expected
   



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