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the silver   Posted 11th Sep 2009 6:10pm
L4Y Member
Post 57 / 1603

marcel17: Mmm... Thank you... Eh eh!

Screenshots soon, i'll be not at home until tomorrow.

UPDATE: I've replaced the old blurred and not detailed MP5K with a new super detailed one!
I've replaced the old (original...) muzzleflashes with a more realistic ones.
I've also added a shake when shooting, i'ts not annoying becouse it's really little, but it adds a stronger feeling to the shootouts.
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Sep 19th, 03:59pm by the silver
the silver   Posted 12th Sep 2009 5:36pm
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Post 58 / 1603

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MAYOR UPDATE - NEW VERSION SCREENSHOTS

Added Leather Shoulder Holster to Max Payne Model:


New model and skin for MP5K:



The Physicalized Bullet Shells and Magazines (thanks to VGames for the idea!):





Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Sep 12th, 05:37pm by the silver
the silver   Posted 12th Sep 2009 5:44pm
L4Y Member
Post 59 / 1603

Thanks!
It's not as heavy as it seems. But I suggest you to not survive on DMW levels for hours...
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 
Andersen   Posted 12th Sep 2009 6:06pm
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Post 1531 / 3089

That looks pretty cool man.
Though i must say, on the screen i can see that there's no way a beretta would fit in the holster size wize
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
the silver   Posted 12th Sep 2009 6:12pm
L4Y Member
Post 60 / 1603

marcel17: Yes, or at least i can try... But I think that would break the intention of realism of the mod.

Andersen: I've not entirely made the model, it's the original that mona have, adapted to max payne.
but don't say it to anyone...
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Sep 12th, 06:13pm by the silver
JimmyCognitti   Posted 12th Sep 2009 9:47pm
L4Y Member
Post 292 / 400

Silver, your mod amazes me and your signature perplexes me
Hey, catch me later, I'll buy you a beer.    



the silver   Posted 14th Sep 2009 1:02pm
L4Y Member
Post 62 / 1603

UPDATE: I've added new physicalized debris created from the grenade explosion.
I've added fragments damage and new explosion smoke effects.
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Sep 14th, 01:02pm by the silver
Andersen   Posted 14th Sep 2009 7:54pm
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Post 1537 / 3089

Show us!
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
the silver   Posted 16th Sep 2009 11:17pm
L4Y Member
Post 67 / 1603

UPDATE: Added 4 new weapons without replacing the original ones, weapons are: Silenced Beretta M92FS (the enemies will not hear your shots), Dual H&K MP5Ks, Colt M4A1 (with working AimPoint scope) and H&K G36C (with fake ironsight).

Anyone has other suggestions to be included in the new release of the mod?

EDIT: Andersen: i will release the new version very soon, so i think that i will use all my time to make it perfect, for now i have no time to make other screenshots. (however the debris feature would not be very well explained by screens )

UPDATE: I've made working beretta slider and reload skin_item for M4A1,G36C and MP5Ks without magazine and I've fixed the wrong M4A1 magazine model with the original high detailed one.
I've also tweaked the health system a lot, now you have a bigger auto heal level with an extremely slow speed, and painkillers are only a little help to the healing speed.
Now the gameplay is way more realistic (and difficult...).
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Sep 19th, 03:57pm by the silver
the silver   Posted 25th Sep 2009 6:58pm
L4Y Member
Post 84 / 1603

evolvercobra your animation is pretty awesome! It's perfect.

Well, if it's not a huge work please try to make the 3d reflections.
Obviously I will give you credits when I will release my Payne Effects 2 Mod.

PS: And thank you very much for your help!
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Sep 25th, 07:00pm by the silver
the silver   Posted 25th Sep 2009 7:41pm
L4Y Member
Post 85 / 1603

Yeah!
Yes, I've planned to release it a few days ago, but I've found some bugs and I had some new ideas, so I think that it will be ready for release in the first days of october.
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 
the silver   Posted 26th Sep 2009 10:16am
L4Y Member
Post 86 / 1603

I've tried your new bullet, but I prefer the oldest one, becouse the reflections gives to it something like an artificial feel, I think that your model without reflections is more realistic.
But it's only a personal choice.

Your new camera settings are very good, expecially the possibility to skip the camera.

Thank you very much evolvercobra!
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 
the silver   Posted 28th Sep 2009 9:34pm
L4Y Member
Post 87 / 1603

Thank you very much!

I've already reduced the slowmotion to the dodges moves, and i've implemented a lot of new features (and also lot of fixes) for the new version of the Payne Effects. I think that the new features are three times the old ones.
I think that i can call it Payne Effects 2, becouse it's totally new, with features that you can't see in any other mod.
And i will release it in max 2 weeks, if i'm able to add another two ideas that i have in a couple of days maybe i'll release it this weekend...

PS: Yes, that scene of Die Hard 4 is really like the apartment level of Max Payne 2.
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Sep 28th, 09:35pm by the silver
the silver   Posted 5th Oct 2009 1:44pm
L4Y Member
Post 88 / 1603

I've spent 1 hour only to write the list of new features...
I'm completing the mod with some corrections and I think that it will be ready for release in 4 o 5 days.
So, if I'm not too busy with university, I'll upload it on Saturday. Maybe earlier if everything goes well...
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 
eduardivinski   Posted 5th Oct 2009 6:00pm
L4Y Member
Post 93 / 93

4-5 days + 5-6 days for admins to notice, so approximately 2 weeks.Yeeey
   
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