Quick question: it's possible to toggle infinite ammo without using the console?
I want to toggle it in the StartMessages of the bullettime code, or better, in the animation properties of a Camera.
I've alredy tried this code, but if I use it in the bullettime messages zone or in the camera properties I recieve the errors "Receiver name 'this' couldn't be found" or "Receiver 'this' doesn't handle this type of message"
Yes, I want something like in Stranglehold but only in Deep BT (or that can be activated only in deep bt and works only for a short period...). But the only way that I've found to make something only when in deep bt is the camera code BTPeakOnly=TRUE; so I need a code that works in the animation properties of a camera.