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avatarg   Posted 13th Nov 2010 12:13pm
L4Y Member
Post 98 / 127

I want to replace the jump action with crouch

I replaced the anim jump kf2 file with the crouch kf2 file, but everytime I press the space button, the player crouches while being launched in mid air o_0 How can I make it where the player will stay on the ground?
and thats when the real mastermind - The Final Boss - took the stage!
RE Beta:
http://maxpayne2.levels4you.com/forum.l4y?do=view&t=236527  
 
the silver   Posted 13th Nov 2010 12:29pm
L4Y Member
Post 1329 / 1603

Quoting Slayer_blood
Just remove the code

          [Message] Frame = 9; String = "this->C_Jump( 7.5 );";

Indeed, however I suggest to remove every code from the anim properties so when "crouching" max will not emit the jump voice.

PS: Anyway, why you should have to replace jump with crouch?
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 
avatarg   Posted 13th Nov 2010 2:23pm
L4Y Member
Post 99 / 127

Quoting the silver
Quoting Slayer_blood
Just remove the code

          [Message] Frame = 9; String = "this->C_Jump( 7.5 );";

Indeed, however I suggest to remove every code from the anim properties so when "crouching" max will not emit the jump voice.

PS: Anyway, why you should have to replace jump with crouch?


I want crouch to still b an option even thoughthe key is binded with another function.


AWESOME!!!!! THANKS GUYS!!!
and thats when the real mastermind - The Final Boss - took the stage!
RE Beta:
http://maxpayne2.levels4you.com/forum.l4y?do=view&t=236527  
 
the silver   Posted 13th Nov 2010 3:04pm
L4Y Member
Post 1330 / 1603

No problem mate.

Anyway, what other option you made for the crouch action? Sorry but I'm too curious.

PS: However the jump key is not a hold-pressed button as the crouch key, I mean that using that action you will press the jump key and the character will crouch for the animation lenght time, then he will stand again.
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Nov 13th, 03:05pm by the silver
the silver   Posted 13th Nov 2010 4:53pm
L4Y Member
Post 1331 / 1603

Of course, I agree, I think that the shortest animation must be at least 7-8 frames so it can look good anyway.
I just wanted to point out that it's not the same, also becouse holding the jump key simply repeats the anim quickly; on the other side the crouch action is like running, it plays the animation untill it's end (or untill it's loop point) as long as you keep pressing the key, so using the jump action for the crouch anim will prevent the original stand-crouch smooth transition movement and the crouched stance will be completely "motionless", that's all.

avatarg: Anyway, what other option you made for the crouch action? Sorry but I'm too curious.
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Nov 13th, 04:56pm by the silver
avatarg   Posted 14th Nov 2010 10:14am
L4Y Member
Post 100 / 127

Quoting the silver
Of course, I agree, I think that the shortest animation must be at least 7-8 frames so it can look good anyway.
I just wanted to point out that it's not the same, also becouse holding the jump key simply repeats the anim quickly; on the other side the crouch action is like running, it plays the animation untill it's end (or untill it's loop point) as long as you keep pressing the key, so using the jump action for the crouch anim will prevent the original stand-crouch smooth transition movement and the crouched stance will be completely "motionless", that's all.

avatarg: Anyway, what other option you made for the crouch action? Sorry but I'm too curious.


Just tweaking one ur mods
and thats when the real mastermind - The Final Boss - took the stage!
RE Beta:
http://maxpayne2.levels4you.com/forum.l4y?do=view&t=236527  
 
the silver   Posted 14th Nov 2010 10:53am
L4Y Member
Post 1333 / 1603

Quoting avatarg
Just tweaking one ur mods

Ooohhh... OTS Aiming maybe?
Payne Effects 3 v1.4 RELEASED HERE!!!
Official ModDB Page: http://www.moddb.com/mods/payne-effects-3  
 Modified Nov 14th, 10:54am by the silver



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