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Sephiroth_RIC   Posted 28th Jan 2012 10:03pm
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strange
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Spikey2005   Posted 29th Jan 2012 12:25am
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I knocked this image up pretty quickly when I was watching that episode .
Check me out on Youtube
www.youtube.com/themudkiphut  
 
Spikey2005   Posted 29th Jan 2012 8:24pm
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Ive just finished the Cake Room and it looks amazing. Pure epic.

Not going to tell you what it is though. The whole point of the cake room is that you have to unlock it by finding 9 secret area's through out the whole runmap and once you have completed finding them all, the Cake Room becomes available. You then can enter the Cake Room and there will be cake, and then you will be baked.

There won't really be cake, but there is something epic you guys will hopefully like. So far, im nearly half way with how many faces I am using, so its looking good so far.
Check me out on Youtube
www.youtube.com/themudkiphut  
 Modified Jan 29th, 08:25pm by Spikey2005
Spikey2005   Posted 30th Jan 2012 9:40am
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Why thank you! I feel acient since you now said that haha.
Check me out on Youtube
www.youtube.com/themudkiphut  
 
Sephiroth_RIC   Posted 3rd Apr 2012 11:41pm
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Hows the map coming along?
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Spikey2005   Posted 3rd Apr 2012 11:51pm
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Ah thanks ric.

Just a major update for you all. It has been a while since any of you heard about whats going on with this map. I am still working on it so don't worry. I have ran into some trouble though which I hope to solve soon.

I have creators block....
Simular to writters block.

I have ran out of idea's for the map so im playing portal 2 again to get some idea's lol.
There is quite a lot done in the map. I have created the Cake Room of course.

Not going to tell you what it is but I shall give you a clue.....

"Wanna go to earth".

I will let you figure it out, but keep it to yourself if you think you know what it is. That means do not post here what you think it is.
Let people figure it out and all will be well.

I have a few plans for the map. I want to include Laser beams to increase the danger aspect of the testing enviroment so that you will perform better on the task at hand. I am also going to attempt one of those round beams that make you float. Not sure how but I am going to try and figure it out.

Stay tuned!
Check me out on Youtube
www.youtube.com/themudkiphut  
 Modified Apr 3rd, 11:54pm by Spikey2005



Spikey2005   Posted 4th Apr 2012 10:17am
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Post 2084 / 2126

Don't worry, I intend to sort that flying bug out too. Then again, it would not matter because if they hit a wall, thats as far as they go.

Also, in regards to the Creators Block, I am going to make some other maps or start some other maps so that I can get my mind into the frame of creation.
Its very hard creating levels for a game thats about 10 years old, and known that newer games that are out have better graphics and better details. Sometimes I loose track of how old RF is and try to step up details to meet those newer games.
Im just crazy .
Check me out on Youtube
www.youtube.com/themudkiphut  
 Modified Apr 4th, 02:58pm by Spikey2005
Beatonator    Posted 5th Apr 2012 11:31am
Post 3613 / 3716
Quoting Spikey2005
Ive just finished the Cake Room and it looks amazing.



Cake Perimeter is the Epic secret...
Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
>Link< (or head over to RFrun.net's comment section!)  
 
Spikey2005   Posted 5th Apr 2012 2:53pm
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Good read .
Check me out on Youtube
www.youtube.com/themudkiphut  
 
Sephiroth_RIC   Posted 5th Apr 2012 8:51pm
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Post 328 / 381

got any pic of the map you wanna share spike?
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Spikey2005   Posted 5th Apr 2012 10:49pm
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Nothing worth sharing.... But this!

Check me out on Youtube
www.youtube.com/themudkiphut  
 
Sephiroth_RIC   Posted 5th Apr 2012 11:29pm
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Post 329 / 381

looks really good just a shame I suck at runs maps. but I'll definitely try it out just to see.
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Enforce   Posted 17th Oct 2012 1:36am
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Post 299 / 312

Quoting goober
Why not just black out the player with that one event (can't remember the name - maybe just Black_Out_Player?) and then teleport them to the second room (which is always stationary)? This would solve join late issues, make the map a whole lot more stable, and make it perform a lot better.

Just a thought


Yes, the blackout the player event works well with the Teleport. I used that
to shift down to different levels in a map containing more than one lift.

You don't have to do moving lifts for everything.
Red limits breached?, Yep, (20,000 fces and its still going !)    
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