I'm having trouble spawning a character to face the correct way to go in my new CTF.
I can get him to spawn but he always faces the wall (which happens to be where a picture of a beautiful lady is haha) but I can't seem to get him to rotate.
I've done the spawn_object and when_dead.
Any ideas?
Also if you want to take a look at an early better I leave a server open called 'bumblebee map test'. You can download the map at my temporary website: http://bumblerf.sytes.net
I will upload it to the autodownloader once it's nearly done and release a BETA.
I'm pretty sure all spawned objects face one direction. North maybe? I can only recommend rotating the map if that helps.
READ FOCTION!!!
hepdavid
Posted 10th Jan 2013 8:10pm
L4Y Member Post 11 / 28
dam...that sucks. oh well. they're not too important just a nice feature is all. thanks.
>m2B! Bumblebee
hepdavid
Posted 16th Jan 2013 11:17pm
L4Y Member Post 19 / 28
Cool thanks. But what about if I want 4 facing different directions?
>m2B! Bumblebee
goober
Posted 18th Jan 2013 11:30am
L4Y Member Post 249 / 265
It's got nothing to do with your camera direction. It's the world coordinates. They'll always point straight ahead on the world Z axis (I'm pretty sure it's Z, haven't seen RED in a good while)
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