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Red Faction : Lounge : STAR WARS WEAPONS TEST |
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lacrosse51 |
Posted 20th Oct 2004 5:57am |
L4Y Member Post 0 / 129
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Overall, im impressed. However, i think the "glow" of the saber should increase. In some of those screens, it looked like the other players were carrying a bat. Other than that, good progress. |
I have an itchy, irratable rash. It's RED. |
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Beatonator  |
Posted 20th Oct 2004 9:24am |
Post 0 / 3716
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Looking like something Special. 
Shame I didnt get to test it guess I will jut have to wait for something else tomorrow 
RoMeK That level looks cool. Is that a Deathstar level? It looks like that one from Episode 1.
RoMeK you better not be making the same level as me! I was making Bespin ages ago. the one where Han gets frozen. im doing the actual City, im doin the mining colony. you get the actual city ok? |
Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
>Link< (or head over to RFrun.net's comment section!) |
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RoMeK |
Posted 20th Oct 2004 9:51am |
L4Y Member Post 0 / 201
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no thats not the deathstar, thats fro episode 1 
haha, im not making the same level as you im doing a different place haha 
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SKA-Diesel |
Posted 20th Oct 2004 4:04pm |
L4Y Member Post 0 / 719
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RoMeK that looks sweet man. 
Hope theres plenty of force jumping going on in there 
Quoting Lacrosse51 | Overall, im impressed. However, i think the "glow" of the saber should increase |
Yeah.. I cant get it to "glow" properly... definitely need some help with that. Ive got the 3rd person model looking a bit better, but not by much.
To BEATONATOR and Kungkrille/slitz/romek:
On the rail gun theres a bright thing that moves backward and forward along the length of the rails... is there anyway i can "steal" this for the lightsabre, or make my own one that will help bring the lightsaber out of the dark |
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Modified Oct 20th, 04:59pm by SKA-Diesel |
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Beatonator  |
Posted 20th Oct 2004 4:56pm |
Post 0 / 3716
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Quoting SKA-Diesel | Yeah.. I cant get it to "glow" properly... definitely need some help with that. Ive got the 3rd person model looking a bit better, but not by much.
To Kungkrille/slitz/romek:
On the rail gun theres a bright thing that moves backward and forward along the length of the rails... is there anyway i can "steal" this for the lightsabre, or make my own one that will help bring the lightsaber out of the dark  |
OI! I told you how to do that! and how to change the Texture |
Trying to find old players. Anyone about? Drop me a PM or reply to this thread:
>Link< (or head over to RFrun.net's comment section!) |
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Mighty Mike |
Posted 20th Oct 2004 6:03pm |
L4Y Member Post 0 / 59
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I have another thought about the glow.
In weapons.tbl, there is the flag: "has_pilot_flame". That flag is making the weapon emit particles constantly. (In hte flamethrower's case -- the flame particles.)
The attributes for those particles -- I believe -- are modified in emitters.tbl, in the
$Name: "flamethrower head" group.
It would take some time to setup, but it should work. Maybe Kungkrille knows the dummy that controls the positioninig of the flame origin. 
* And I forgot to mention that the particles can have a glow, and can be transparent of course. |
◄ Mike | Codename: Iron Sun for RF ► |
Modified Oct 20th, 07:13pm by Mighty Mike |
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KungKrille |
Posted 20th Oct 2004 8:18pm |
L4Y Member Post 0 / 16
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The dummy is called "pilot_light_1". I think it´s a vbm called flmthrow_pilot.vbm and not particles. Anyway, it could work but I guess it´s hardcoded for just the flamethrower(so move the sword from riot stick to flamethrower if I´m right). Have you tried my last suggestions? |
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SKA-Diesel |
Posted 20th Oct 2004 8:22pm |
L4Y Member Post 0 / 719
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Yeah, but they didnt seem to make any difference. 
What about if I made a VFX version, and stuck a light in it.. would that work? |
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DARTH JOKER |
Posted 20th Oct 2004 9:05pm |
L4Y Member Post 0 / 467
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Quoting RoMeK | I decided to remake my deathstar map. so if u would like it for the mod, then u can. i aslo found some of my old star wars maps i didnt release and were in the works. Cloud City and such. care for any of them?
i just edited my SW3 map(naboo). its the finile battle room where maul died |
the more MP maps there are the better the experince will be Quoting Beatonator | im doing the actual City | cool i'v allways wanted to destroy cloud city.
to RoMeK & Beatonator thing you two could make the single player maps? |
DA WICKED KLOWN PRINCE OF DA SITH |
Modified Oct 20th, 09:11pm by DARTH JOKER |
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KungKrille |
Posted 20th Oct 2004 9:50pm |
L4Y Member Post 0 / 16
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Yes, but how do you apply the vfx on the sword handle? I haven´t figured it out. So much seems to be hardcoded. It would have been easier if you had a list of possible dummies for effects like vfx_1, muzzle_1, light_1, ammo_counter_1, corona_1 etc and all would work on all weapons. Then you could specify all dummies to what file they correspond to in a special effects table. |
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RoMeK |
Posted 20th Oct 2004 9:55pm |
L4Y Member Post 0 / 201
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Quote | Yes, but how do you apply the vfx on the sword handle? I haven´t figured it out. So much seems to be hardcoded. It would have been easier if you had a list of possible dummies for effects like vfx_1, muzzle_1, light_1, ammo_counter_1, corona_1 etc and all would work on all weapons. Then you could specify all dummies to what file they correspond to in a special effects table. |
seriously so much i tried in SoD but failed because of so much false possibilities.
Quote | to RoMeK & Beatonator thing you two could make the single player maps? |
possibly |
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SKA-Diesel |
Posted 20th Oct 2004 10:49pm |
L4Y Member Post 0 / 719
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Getting somewhere with the 3rd person model.


In the first pic the inner colour is solid, and in the second one the inner colour is semi-transparent.
Also I made a vbm so that the blue pulses... its not quite volume light, but I think its good enough. |
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DARTH JOKER |
Posted 20th Oct 2004 11:48pm |
L4Y Member Post 0 / 467
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Quoting SKA-Diesel | Getting somewhere with the 3rd person model.

the second one the inner colour is semi-transparent.
Also I made a vbm so that the blue pulses... its not quite volume light, but I think its good enough. | the second one is more realistic looking (for RF anyway). can u send it to me so i can test it out.
P.S. to sobe. what colors are the sabers u gave me.
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DA WICKED KLOWN PRINCE OF DA SITH |
Modified Oct 20th, 11:51pm by DARTH JOKER |
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sobe  |
Posted 20th Oct 2004 11:53pm |
Post 0 / 3194
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I like the first better...But if the saber would have a light on it it would be better....Oh and on the movies and games you CAN'T see through the saber |
"Apparently, Plaintiff believes that he could sue an egg company for fraud for labeling a carton of 12 eggs a dozen, because some bakers would view a dozen as including 13 items." - Western Digital 2006 |
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DARTH JOKER |
Posted 20th Oct 2004 11:55pm |
L4Y Member Post 0 / 467
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the first one looks ok but i think it's the color i don't like thats y the second pic looks better IMO |
DA WICKED KLOWN PRINCE OF DA SITH |
Modified Oct 20th, 11:56pm by DARTH JOKER |
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